

Contrary to their simple formulas, mixed effective health uses a bit more complex one.
LOL EFFECTIVE HEALTH CALCULATOR PLUS
'Sheer' forms of effective health are defined as health plus 1% of health for every point of armor (or magic resistance). Maximizing primarily magical effective health thus might be a valuable counterstrategy to weaken their poking phase as teamfight initiation relies upon it.Įffective health is a measure of the durability of a champion, taking into account their health as well as their armor and magic resistance. Many poke team compositions with mixed overall damage usually heavily rely on a poke consisting of prevalent magic damage. Depending on a behavior of such source of damage it is also possible to speak of effective health relative to given subject/source of damage, for example magical effective health versus poke. Unless champion's resists aren't unnaturally reduced below zero, any effective health will always be more than or equal to a champion's displayed health in their health bar and it can be increased by buying items with extra health, armor and magic resistance.ĭepending on the type of damage taken, we can also speak of physical effective health, magical effective health or mixed effective health. Effective sustained health, on the other hand, would take into account also champion's health restoration.

It can however include any form of health gain (such as from Nasus' Fury of the Sands). 67 per point.Įffective burst health, commonly referred to just as effective health, describes the amount of raw burst damage a champion can receive before dying in such a short time span that they remain unaffected by any form of health restoration (even if the actual considered damage is of sustained form). items and runes, it stacks additively, and each bonus point acquired directly affects its statistic. Maximum health can be increased with abilities. On Summoner's Rift, outer turrets have a gauge that represent plating.Įvery champion starts with a certain amount of base health, which increases by a small amount at each level-up.Large and Epic monsters, as well as structures display an exact health count along with a non-descriptive bar.Champions show a gauge on the health bar that illustrates the amount of health.Minions have a small non-descriptive bar.Wards and similar champion summoned units have segmented health bars that each represent one life, but require another attack to remove.Maximum health can be reduced by debuffs.Įach segment of a champion's health bar represents 100 health.Įvery unit and structure has their health displayed as a bar above their models. Damage directly reduces a unit's current health. Health is represented in-game by the green bar within the HUD, indicating the champion's current health and maximum health. Health can be restored via health regeneration, healing, life steal, and vamp. Death occurs when a unit reaches 0 health.

Health (shortened to HP) is a statistic that determines the number of hit-points a unit has. Otherwise, the damage is reduced, even if armor normally would not protect agains… Minecraft Protection Calculator – TheRescipes.The green health bar on top, and the blue mana bar at the bottom. Protection has no effect on damage from the void, the /kill command, hunger, or a warden’s sonic attack. Otherwise, the damage is reduced, even if armor normally would not protect against it (e.g. Protection is an enchantment applied to armor that increases the armor’s damage reduction.
